Froots
Release notes

Froots 1.0.3 — 'Clementine' & the IDE

The agent harness ships a real code editor, Monaco-based, with LSP and debug support. Plus a new diff-in-the-canvas view for routines, and a 30% memory cut. Here's what shipped in 1.0.3.

Feb 22, 2026 · 2 min read ·By Marcus Huang ·release · changelog · ide

1.0.3 is Clementine — small, bright, and the first release where Froots is genuinely a workspace, not just a notes app. We shipped a real IDE.

The IDE

Clem now has a full code editor attached to her pane, not a text-area pretending to be one. Monaco under the hood, which means:

The design constraint was: make it feel like a Froots app, not a VS Code port. So the editor is quieter — no minimap, no gutter clutter, no file-explorer chrome. Open a file, write code, have Clem alongside. That's it.

If you want more of VS Code's surface area, cursor and zed both remain better choices, and Froots will happily hand off a buffer to either. The point of the built-in IDE is continuity — agent, notes, and code in one window.

The routine canvas: diff view

When you edit a saved routine, the canvas now shows the pending changes as overlays on the existing graph — green edges for added, red for removed, yellow for modified. Commit or revert from one keystroke. This is a big deal for collaborative routines where two people iterate on the same automation.

Memory

Session RAM is down ~30% from 1.0.2. The vault indexer now uses a disk-backed SQLite store with a small LRU cache instead of holding everything in memory. Large vaults (>10k notes) were getting painful on 8GB machines; they're not anymore.

Breaking changes

One, minor: plugin manifests now require permissions.network as a list of hosts, not a boolean. Old plugins with network: true will be prompted for a full allow-list on first load. Community plugins in the registry have been migrated; your hand-written ones may need updating.

Known issues

The undo stack on the routine canvas still does a full reload on every undo. We're fixing this properly in 1.0.4; workaround is "don't undo routines mid-run."

Thanks

Thank you to everyone who hammered on the beta. 1.0.3 is the release we're proudest of since 1.0.0.

MH
Marcus HuangInfra lead · Froots

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